﻿local L = LibStub("AceLocale-3.0"):NewLocale("GridStatusHots", "enUS", true)
L["My HoTs"] = true
L["Hots: Hot Count"] = true
L["Hots: My Earth Shield"] = true
L["Hots: My Gift of the Naaru"] = true
L["Hots: My Renew"] = true
L["Hots: My Rejuvenation"] = true
L["Hots: My Regrowth"] = true
L["Hots: My Lifebloom"] = true
L["Hots: My Lifebloom Stack Colored"] = true
L["Hots: My Wild Growth"] = true
L["Hots: My Riptide"] = true
L["Hots: My Earthliving"] = true
L["Hots: My Prayer of Mending"] = true
L["Hots: My Beacon of Light"] = true
L["Hots: My Grace Stack"] = true
L["Hots: My Grace Duration + Stack"] = true
L["Color when player has two charges of PoM."] = true
L["Color when player has three charges of PoM."] = true
L["Color when player has four charges of PoM."] = true
L["Color when player has five charges of PoM."] = true
L["Color when player has six charges of PoM."] = true
L["Color when player has 2 charges of Earth Shield."] = true
L["Color when player has 3 charges of Earth Shield."] = true
L["Color when player has 4 charges of Earth Shield."] = true
L["Color when player has 5 or more charges of Earth Shield."] = true
L["Color when player has two charges of grace."] = true
L["Color when player has three charges of grace."] = true
L["Threshold to activate color 2"] = true
L["Threshold to activate color 3"] = true
L["Color 2"] = true
L["Color 3"] = true
L["Color 4"] = true
L["Color 5"] = true
L["Color 6"] = true
L["Refresh frequency"] = true
L["Seconds between status refreshes"] = true
L["Count Lifebloom as 1 HoT per stack"] = true
L["Check, if you want each stack of Lifebloom to count as 1 HoT"]= true
L["Show HoT-Counter"] = true
L["Check, if you want to see the total of HoTs behind the countdown of your HoT(i.e. 13-5)"]= true
